Motr
M0
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#include <conf_mgmt.h>
Data Fields | |
struct m0_fop | slc_load_fop |
struct m0_fop | slc_flip_fop |
struct m0_rpc_bulk | slc_rbulk |
struct m0_rpc_conn | slc_connect |
struct m0_rpc_session | slc_session |
int | slc_status |
int | slc_version |
This data structure is used to associate an Spiel fop with its rpc bulk data. It abstracts the m0_net_buffer and net layer APIs. Client side implementations use this structure to represent conf fops and the associated rpc bulk structures.
Definition at line 87 of file conf_mgmt.h.
struct m0_rpc_conn slc_connect |
Connect
Definition at line 95 of file conf_mgmt.h.
struct m0_fop slc_flip_fop |
Inline fop for a generic Conf Flip fop.
Definition at line 91 of file conf_mgmt.h.
struct m0_fop slc_load_fop |
Inline fop for a generic Conf Load fop.
Definition at line 89 of file conf_mgmt.h.
struct m0_rpc_bulk slc_rbulk |
Rpc bulk structure containing zero vector for spiel fop.
Definition at line 93 of file conf_mgmt.h.
struct m0_rpc_session slc_session |
Session
Definition at line 97 of file conf_mgmt.h.
int slc_status |
Definition at line 99 of file conf_mgmt.h.
int slc_version |
Current Version on Confd
Definition at line 101 of file conf_mgmt.h.