Motr  M0
m0_spiel_load_command Struct Reference

#include <conf_mgmt.h>

Collaboration diagram for m0_spiel_load_command:
Collaboration graph

Data Fields

struct m0_fop slc_load_fop
 
struct m0_fop slc_flip_fop
 
struct m0_rpc_bulk slc_rbulk
 
struct m0_rpc_conn slc_connect
 
struct m0_rpc_session slc_session
 
int slc_status
 
int slc_version
 

Detailed Description

This data structure is used to associate an Spiel fop with its rpc bulk data. It abstracts the m0_net_buffer and net layer APIs. Client side implementations use this structure to represent conf fops and the associated rpc bulk structures.

See also
m0_rpc_bulk().

Definition at line 87 of file conf_mgmt.h.

Field Documentation

◆ slc_connect

struct m0_rpc_conn slc_connect

Connect

Definition at line 95 of file conf_mgmt.h.

◆ slc_flip_fop

struct m0_fop slc_flip_fop

Inline fop for a generic Conf Flip fop.

Definition at line 91 of file conf_mgmt.h.

◆ slc_load_fop

struct m0_fop slc_load_fop

Inline fop for a generic Conf Load fop.

Definition at line 89 of file conf_mgmt.h.

◆ slc_rbulk

struct m0_rpc_bulk slc_rbulk

Rpc bulk structure containing zero vector for spiel fop.

Definition at line 93 of file conf_mgmt.h.

◆ slc_session

struct m0_rpc_session slc_session

Session

Definition at line 97 of file conf_mgmt.h.

◆ slc_status

int slc_status

Definition at line 99 of file conf_mgmt.h.

◆ slc_version

int slc_version

Current Version on Confd

Definition at line 101 of file conf_mgmt.h.


The documentation for this struct was generated from the following file: