Motr
M0
|
#include <spiel.h>
Data Fields | |
struct m0_spiel * | spt_spiel |
struct m0_conf_cache | spt_cache |
struct m0_mutex | spt_lock |
char * | spt_buffer |
The following example shows how to use configuration management commands. Note * that if one of *_add commands returns result code other than 0, -EEXIST, -EINVAL further calling of *_add commands or tx_commit doesn't make sense.
Spiel transaction
char* spt_buffer |
struct m0_conf_cache spt_cache |